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vrcore
0.45
visuReal Messkern
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This is the complete list of members for vr::FrontAspect, including all inherited members.
| _2dTo3d | vr::Aspect | protected |
| _3dTo2d | vr::Aspect | protected |
| approximateDistance (defined in vr::FrontAspect) | vr::FrontAspect | |
| Aspect(const PhotoParams &photoValues) (defined in vr::Aspect) | vr::Aspect | |
| B (defined in vr::FrontAspect) | vr::FrontAspect | |
| calcSys_B(const RealConstants &real, double *residuum) | vr::FrontAspect | |
| calcSys_BfromExtern(const RealConstants &real, double *residuum, const cv::Vec2d &m_R, const cv::Vec2d &m_L, const cv::Vec2d &m_M) | vr::FrontAspect | |
| cameraMatrix (defined in vr::Aspect) | vr::Aspect | protected |
| compute3D(const cv::Vec3d &p, double z) | vr::FrontAspect | |
| compute3D(const LateralSide halfFace, const SideAspect &side) (defined in vr::FrontAspect) | vr::FrontAspect | |
| exposureArrangement (defined in vr::Aspect) | vr::Aspect | |
| F (defined in vr::FrontAspect) | vr::FrontAspect | |
| FrontAspect(Front3D &FIn, const PhotoParams &frontValues) (defined in vr::FrontAspect) | vr::FrontAspect | |
| get2dTo3dMatrix(const PhotoParams &photoValues) (defined in vr::FrontAspect) | vr::FrontAspect | protectedvirtual |
| getComputedDistance() const (defined in vr::FrontAspect) | vr::FrontAspect | inline |
| getRotationMatrixBToCam3d() const | vr::Aspect | |
| getViewRay(const cv::Vec2d &point) const | vr::Aspect | |
| getViewRay(const cv::Vec3d &point) const | vr::Aspect | |
| im2D (defined in vr::FrontAspect) | vr::FrontAspect | |
| im3D (defined in vr::FrontAspect) | vr::FrontAspect | |
| imagePoint2dTo3d(const cv::Vec2d &point2D) const | vr::Aspect | |
| imagePoint3dTo2d(const cv::Vec3d &point3D) const | vr::Aspect | |
| O_B | vr::Aspect | |
| printTo(std::ofstream &rFile) const (defined in vr::FrontAspect) | vr::FrontAspect | |
| R_ | vr::Aspect | protected |
| transform2Dto3D(const LateralSide halfFace) | vr::FrontAspect | |
| transformFromB(const cv::Vec3d &point) const | vr::Aspect | |
| transformFToB(const Line &line) const (defined in vr::FrontAspect) | vr::FrontAspect | |
| transformFToB(LateralSide d) (defined in vr::FrontAspect) | vr::FrontAspect | |
| transformFToB(const bool isRightAvailable, const bool isLeftAvailable) (defined in vr::FrontAspect) | vr::FrontAspect | |
| transformToB(const cv::Vec3d &point) const | vr::Aspect | |
| XClampToXIm(const cv::Vec3d &XClamp) const | vr::FrontAspect | |
| XImToXClamp(const cv::Point2d &XIm) const (defined in vr::FrontAspect) | vr::FrontAspect | |
| ~Aspect() (defined in vr::Aspect) | vr::Aspect | inlinevirtual |
| ~FrontAspect() (defined in vr::FrontAspect) | vr::FrontAspect | inlinevirtual |